Patch 2.3

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Patch 2.3
June 12th, 2014, 3:26 pm

Don't know how many are interested but here is the info from today's live letter.

Official Q&A:

http://forum.square-enix.com/ffxiv/thre ... -A-Updates

I'll probably end up overlapping some information already revealed above. This time around there aren't all that much info that was left undocumented from the official Q&A.

It's been said already, but the release of 2.3 is currently scheduled for July 8th.

Frontline related

Maximum number of participants will be 3 teams of 24 players (24 x 24 x 24) for total of 72 players.

If DF matching process takes too long, system will automatically attempt to match 16 x 16 x 16 or 8 x 8 x 8 instead.

Lv50 required for participation. Item levels may be synced instead (e.g. ilvl 80/90 Frontlines) but the exact level has not yet been decided.

Battle will take place at the Carteneau Flats, the location of the final battle in 1.0. Each team will start at their outpost/HQ, which will serve as a staging area as well as respawn point.

You may switch jobs freely at your team's staging area (there is also no role restrictions when queuing for Frontline).

PvP skills may be used.

You are required to jump off a platform from your staging area to enter the battlefield, so once you're in, you cannot return to the staging area until you are defeated.

Battle time is limited to 30 minutes.

Basic rule is "Capture the Flag". Alliances earn points for defeating enemies but more point is earned for capturing flags/outposts that exist in the battlefield.

As mentioned earlier, if you are defeated in battle, you will respawn at your alliance's home outpost/HQ.

You may ride your mounts in the battlefield.

Rewards come in the form of PvP points (same as Wolve's Den), unique mounts (such as a War Horse), as well as Soldiery Tomestones.

The Morale stat will have no effect in Frontline.

There will be monsters in the battlefield, which may affect the flow of battle.

Crystal Tower-related

Named "Syrcus Tower" (at least in Japanese).

Cannot yet enter with pre-made alliances but is planned for 2.35.

Reward drops will be ilvl100 Armor. No weapons or accessories. Weekly loot lockout system similar to the first Crystal Tower.

Additional possible drops of Unidentified Allagan Tomestone, Sand/Oil of Time to be added in subsequent patches. For 2.3 launch, only Unidentified Allagan Tomestones will drop. The drop rate will be about 30%. Exact plans/timelines for this in the future will depend on player progression in Second Coil.

Introduction of new characters planned.

Ilvl requirement not yet finalized.

FC content-related

Personal Room price is set at 300,000 gil.

A door will be added to the interior of all FC housings. You will enter your personal room through this door.

The size of the room will be slightly larger than the first floor of an S-sized house ("imagine one of the walls pushed back slightly"). It will have windows. Please do not mind how this defies the laws of physics for those with S-sized houses.

You may place your own furniture (but not garden) items in your room. The limit is not shared with the FC housing.

No new FC rank at the moment, but there are plans to introduce something that FCs can work towards to gain new ranks.

You can't leave your FC without removing your room first. In the future, you will be able to "automatically" remove your room upon leaving a FC if you wish. You can't carry over your room as-is to another FC.

Chocobo-related

You will be able to add a chocobo stable (as a garden furniture item) to your housing, where you can train and care for your chocobo.

At this point, this feature is only available to those who have access to housing (FC housing), but it is planned to become accessible through chocobo porters in the future.

For now, only 1 chocobo (your buddy) can be trained at a time (per player?). This may increase in the future when contents like the Gold-something and the something-race is implemented.

It is possible to break through the Rank 10 limit to reach 11 and beyond.

credit to reddit for this summary
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Re: Patch 2.3
June 12th, 2014, 4:32 pm

Sounds like frontlines will be a lot of fun. Warhorse mount is exactly what every Paladin needs....

The personal rooms in fc houses sound excellent, it also makes the fc house Like Dr Who's TARDIS - its bigger on the inside....

Chocobo raving at the gold saucer confirmed it would seem, and raising Chocobo level past 10 solves the issues with getting the rank 10 special armors, though in a previous letter they confirmed plans to let ys reset the chocobo's points.
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Re: Patch 2.3
June 12th, 2014, 5:30 pm

300,000 for a room? hmm, time to farm more. only 40k gil on hand at the moment.

Looking forward to chocobo raise/training

Only a few weeks until the update day :)
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Re: Patch 2.3
June 13th, 2014, 11:02 am

Additional "details" have been released for the new Crystal tower and fans of Final Fantasy 3 will be happy. Here is a link with pictures of the 3 bosses. I'm hoping more FF3 music will accompany them.
http://www.4gamer.net/games/199/G019924/20140613071/
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